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feitclub.com - essays, reviews and other opinion pieces
Bitmob - community driven video game website (May 2009-)
Wired Game|Life - video game news, previews, reviews (September 2009-)
1up.com - video game news, previews, reviews (September 2010-)
Film Junk - movie news, reviews, editorials (Summer 2010)
Getting Kicked Out (August 8th, 2005)
Two true stories of me getting thrown out of public places. Written for Joe's zine, Modern Arizona.
20th Century Spud: The Case Against Digital Distribution (July 20, 2009)
A love letter to the retro-gaming store Super Potato. Spotlighted and appeared on my blog.
Rapture Report: A Follow-up (August 09, 2009)
Second of three posts about BioShock.
Wrap-ture: The End of BioShock (August 27, 2009)
Third of three posts about BioShock.
Never Been Played (August 28, 2009)
I wonder if I'm missing out having not played some very famous games.
Gamer Book Report: Looking for Rapture in The Fountainhead (October 22, 2009)
Comparing The Fountainhead and BioShock. Spotlighted. Slightly different than the book-centric review I wrote on my blog
Revisiting the Ancient Horror of 2002: Eternal Darkness (October 27, 2009)
Written for Horror Week. Spotlighted.
Meet the Mob: Daniel Feit (October 30, 2009)
Silly self-introduction post. Pretended I was a robot of some kind.
Grinding: The RPG Convention No One Wants to Copy (November 04, 2009)
Why some RPGs drive me nuts. Front page feature.
Cheap, nay, FREE Games Aplenty at Kongregate, Cheap (make that FREE) Games on your PC
and Cheap, Mind-Bending Game: Noby Noby BOY (November 19, 2009)
All submissions for the Bitmob Budget Games collection.
Inspirational Basterds: More Talking, Less Shooting (November 30, 2009)
Inspired by Inglourious Basterds, I long for games with more conversing and less combat. Front page feature.
Losing Patience with Nathan Drake (December 10, 2009)
Second of two posts about Uncharted 2. I try to come to terms with hating this universally-acclaimed game.
When Failure Shouldn’t Be an Option (December 11, 2009)
First of two posts I wrote about Uncharted 2. I don't see why I should be able to die during a scripted scene. Front page feature.
PixelJunk Shooter Review: Perfect Aim (December 14, 2009)
Review of PixelJunk Shooter.
Symphony of the Nostalgia: My Return to Castle Dracula (December 17, 2009)
Derek Lavigne challenged the community to write about an old favorite. I chose Castlevania: Symphony of the Night.
Bitmob Splitscreen: Resurrecting Dead Franchises (January 15, 2010)
Collaborative piece on old games we'd like to see make a comeback. Front page feature.
Mob Rule: Murdering Your Darlings -- Supposedly Great Games We Hated (January 19, 2010)
Collaborative piece on "great" games that we never liked. Front page feature.
Best PSP Go Launch Title of 2009: PixelJunk Monsters Deluxe, Best Worst Final Boss of 2009: Albert Wesker, Resident Evil 5
and Best Ad Campaign of 2009: Plants vs. Zombies (January 20, 2009)
All submissions for the Best/Worst of 2009 collection.
Mob Rule: Finish the Sentence -- "2009 was the year of..." (January 29, 2010)
Collaborative piece. Front page feature.
Let Our Games Roam (Region) Free (February 02, 2010)
I vent my frustrations with region-locked gaming. So annoying! Front page feature.
My Gaming Decade: 2000-2009 (Friday, March 05, 2010)
A rundown of my gaming habits over the past decade. Fun to write! Front page feature.
Mob Rule: Why do We Love Games? (March 16, 2010)
Collaborative piece on why we love video games. Front page feature.
A Twitterview with Daniel Feit (March 23, 2010)
I was interviewed by another community member over Twitter.
Respect the Neo Geo Joystick (April 13, 2010)
Submitted for a series of articles about controllers.
Portal Changed Everything. How Can Portal 2 Compete? (May 05, 2010)
Submitted for a series on anticipated games. Front page feature.
Gamer Tourism: New York City (May 13, 2010)
Submitted for a series on "gaming tourism," I make the case for New York as a vacation destination for gamers. Had fun with this one.
What Happened to High-Concept Games? (May 28, 2010)
Everyone loves high-concept movies, so where are all the high-concept games? Front page feature.
All The (Missing) Ladies: Creating a Bechdel Test for Video Games (June 11, 2010)
Video games have very few female characters. A perfect opportunity to discuss The Bechdel Test! Front page feature.
E3: Whoever Wins, We Lose (June 16, 2010)
Written at the height of E3 buzz, I try to let the air out of everyone's sails. Front page feature (much to my surprise).
E3 2010: In Defense of Booth Babes (June 21, 2010)
At the end of E3, I express my concern that people hold "booth babes" accountable for how they are treated by others. Front page feature.
Know Your Role - Anakaris, The Enigmatic Pharaoh (July 1, 2010)
Submitted for a series on game characters.
Best Xbox 360 Racing Game: Burnout Paradise (July 12, 2010)
I argue the merits of a racing game despite hating every other racing game besides this one. Submitted as part of a contest to win a new Xbox.
Five Glorious Gaming Quotes (July 13, 2010)
Just followed the lead of another poster who was looking for memorable gaming quotes. Includes videos for each game! Front page feature.
I Love (and Hate) First-Person Shooters (July 15, 2010)
Reponse to a site-wide callout for stories about first-person shooters. Front page feature.
Japan Loves Old Games, Not Older Gamers (July 28, 2010)
For Mike Rousseau's Pressing Issue writing exercise. He asked about gaming in Japan vs gaming in America. Front page feature.
My 2010: The Year of DLC (January 8, 2011)
A review of 2010, a year I played more DLC than anything else. Includes my picks for Game of the Year. Front page feature.
Hands On: Keeping Cool in PixelJunk Shooter (September 24, 2009)
Hands On: PixelJunk Monsters Deluxe, Tower Defense on the Go (September 24, 2009)
Hands On: Left 4 Dead 2 After Dark (September 24, 2009)
I played Left 4 Dead 2 at a poolside Microsoft press party during TGS.
Hands On: Silent Hill: Shattered Memories Frightens, Frustrates (September 24, 2009)
Hands On: Multiplayer Stealth Action in Metal Gear Solid: Peace Walker (September 25, 2009)
Hands On: Dropping Giant Blobs in Puyo Puyo 7 (September 25, 2009)
Hands On: Heavy Rain Is No Quick-Time Event (September 25, 2009)
My favorite demo of TGS 2009.
Hands On: Quantum Theory Doesn’t Demo Well (September 26, 2009)
Hands on: Okamiden Demo Is Cute, But Short (September 26, 2009)
Hands on: Robots Slaughter Robots in Death by Cube (September 27, 2009)
Hands On: Thexder Neo Still as Frustrating as Original (September 27, 2009)
Hands On: Defend Real-Life Cities in 0 Day Attack on Earth (September 27, 2009)
Hands On: Frantic Fighting in Behemoth’s Game 3 (September 30, 2009)
Hands On: NeuroBoy, a Game You Play With Your Brain (October 1, 2009)
Hands On, Ears Open: Blind Braver, a Game With No Graphics (October 1, 2009)
Translated into Japanese for Wiredvision.jp
Don’t Lose the Secrets: Fighting Ninjas With a Boxing Glove (October 8, 2009)
Hands On: Tekken 6’s Campaign Mode (October 8, 2009)
Final report from TGS 2009.
Osaka’s Nerd District Offers Curry Rice in Cans (October 14, 2009)
First "original" piece, has almost nothing to with games. Fun though.
Japan’s New ‘UFO Catcher’ Prize: Fresh-Baked Cakes (November 11, 2009)
Another original, another food-related story. Translated into Japanese for Wiredvision.jp
Hands On: Fishing and Swinging in Umihara Kawase DS (November 19, 2009)
First report from Games Japan Festa 2009.
Hands On: PSP Metal Slug XX Is Fun, Cramped (November 19, 2009)
Hands On: Samurai Shodown Tries 3-D Swordplay (Again) (November 20, 2009)
Taking Revenge on Dangerous Plants in Ubisoft’s Avatar (November 20, 2009)
Fourth and final report from Games Japan Festa 2009.
Best of 2009: Top 5 PlayStation 3 Games (December 21, 2009)
Staff collaboration. I wrote about Flower and PixelJunk Shooter.
The 15 Most Influential Games of the Decade (December 24, 2009)
Staff collaboration. I wrote about Portal and Grand Theft Auto III.
The 10 Best Videogames of 2009 (December 30, 2009)
Staff collaboration. I wrote about Flower (same as before) and Batman: Arkham Asylum (my favorite game of the year, for the record).
20 Most Anticipated Games of 2010 (January 11, 2010)
Staff collaboration. I wrote about BioShock 2.
Hands On: Hardware-Heavy Metal Gear Arcade Packs 3-D, Head Tracking (February 22, 2010)
First report from the AOU 2010 show.
Hands On: Ace Sniper, Never Coming to an Arcade Near You (February 23, 2010)
This shooting game uses pellet guns rather than light guns. I'm not a bad shot!
Hands On: Dead Storm Pirates, The Shooter that Might Make You Seasick (February 25, 2010)
Co-op shooting game with hydraulics. Loads of fun.
Hands On: Music GunGun! Arcade Game Smashes Up Rhythm, Shooting (March 3, 2010)
Final report from AOU 2010.
The 10 Meanest Tricks That Games Ever Played on Us (March 31, 2010)
Staff collaboration for April Fool's Day. I wrote about Batman: Arkham Asylum and Castlevania: Symphony of the Night.
Free-to-Play Time Paradox Shows Risks of Time Travel (May 20, 2010)
Play Protect Me Knight, an Indie Retro Party Game for Four (May 28, 2010)
King of Fighters XIII Lands in Japan’s Arcades July 14 (June 28, 2010)
Hallucinatory Indie Game Reminds You to Take Your Meds (July 7, 2010)
Spooky Platformer Eversion Gets Polished Up for Steam (July 12, 2010)
Review: Remixed Castlevania Forges New Fun From Old Parts (August 4, 2010)
My first (professional) video game review! For Castlevania, no less!
Purported Castlevania Leaks May Show New Levels, Characters (August 6, 2010)
Hands On: El Shaddai Dazzles with Watercolor Visuals (September 16, 2010)
First preview at Tokyo Game Show 2010.
Hands-On: PlayStation Move Makes Resident Evil 5 Deadly Accurate (September 17, 2010)
Hands On: It’s a Dog-Eat-Rabbit World in Brutal Tokyo Jungle (September 17, 2010)
Q-Games Talks PixelJunk Shooter 2, Teases Future Projects (September 18, 2010)
Hands-On: Sprinting Is Key in Crazy Gun Loco (September 20, 2010)
Hands-On: Zack and Ombra Cribs From Layton’s Puzzling Playbook (September 20, 2010)
Hands-On: Marvel vs. Capcom 3 Packs Mighty Wallop (September 20, 2010)
Hands-On: Learning to Embrace Change in Bionic Commando Rearmed 2 (September 20, 2010)
Last preview from TGS 2010.
Hands-On: Pac-Man Goes Cannibal in Battle Royale (September 22, 2010)
Review: King of Fighters 2002 Ultimate Match Delivers Knockout Action (November 10, 2010)
Review: Crazy Taxi Feels Less Crazy 10 Years Later (November 17, 2010)
9 More Dark Disney Games We’d Like to See (November 30, 2010)
Staff collaboration inspired by Epic Mickey. I wrote about "BioDuck" which inspired an awesome photoshop image.
10 Portable Games to Get You Through the Holidays (December 14, 2010)
Staff collaboration. I wrote about Patchwork Heroes and PixelJunk Monsters Deluxe.
The 20 Best Games of 2010 (December 27, 2010)
Staff collaboration. My picks were Castlevania: Harmony of Despair and Pac-Man Championship Edition DX.
Game|Life’s Most Anticipated Games of 2011 (January 7, 2011)
We had so many, it was hard to decide on only twenty! I wrote about Journey, PixelJunk Shooter 2 and Rock of Ages plus each writer got to nominate three runners-up.
Osaka Games Japan Festa 2010 Wrap-Up (November 15, 2010)
Nintendo World 2011: The 3DS Goes Public (January 8, 2011)
An overview of the special public event held by Nintendo to publicize the 3DS in Japan.
Kid Icarus: Uprising Soars Above Expectations After 20-plus Years (January 9, 2011)
First of four hands-on previews of games shown at the Nintendo World event.
The Legend of Zelda: Ocarina of Time Still Impresses All These Years Later (January 10, 2011)
Pilotwings Resort Marks Nintendo's Return to the Friendly Skies (January 10, 2011)
Last preview from the Nintendo World event.
Originality is Overrated (June 16, 2010)
People love to complain about sequels, remakes and reboots. Not me.
The History of the Typewriter recited by Michael Winslow (June 20, 2010)
A short review of a short film. Pretty moving, considering it's 20 solid minutes of typewriter imitations.
Predators Review (July 11, 2010)