Wednesday, February 11, 2009

Thanks, Japan. I Needed That. 

One of the best things about having a holiday in the middle of the week is it changes the dynamic of the other days around it. With Wednesday being off, Tuesday became Friday, and Monday kinda felt like Thursday. Of course, tomorrow is Thursday, but since I spent today resting, doesn't that make it into Monday?

Don't be silly. Thursday is always Thursday.

The worst thing about today was the fact that I'm sick. It started as a simple cough over the weekend, but by Monday evening I was sniffling and my voice was struggling. Yesterday was a challenge, to be sure, especially because I had another after-school class that made it a very long day of teaching. I must have sucked down at least three Vitamin C candies during the last hour of work. I feel better now, thanks to a full day of very little talking (and absolutely no shouting). Maybe the worst of it is behind me now...or maybe another day of shouting will bring it all back tomorrow.

Mako and I spent the morning on the sofa watching Prison Break and we are oh-so-close to the end of Season One. Indeed, we'd be watching the end right now if it weren't for her sudden desire to step on the brakes and slow down. Sure, there are other shows we can watch but after so many hours, how can she stand to wait any longer to find out who makes it and who doesn't? Now I'm going to spend all day tomorrow wondering about it. She told me to pop in Battlestar Galactica instead, but seeing as how I'm almost at the end of their Season One as well, I just want to wrap up one show at a time.

We had a terrific, curry-soaked lunch where I experienced something pretty crazy. As usual, I ordered a bit too much food and I had to help Mako finish hers at the same time, so towards the end of the meal I was really, really full. But the more I ate of my bacon & eggplant curry (with cheese) omurice, the hungrier I felt. If you've ever read The Phantom Tollbooth you might remember "subtraction stew." For the first time I can recall, I actually understood what that might feel like.

With Mako and I both filled to capacity we took it real easy when we got back home. Mako needed a straight-up nap, leaving me a few hours alone with a television and my PS3. I muscled my way through two more stages in Resistance 2 alone and then played a bit of LittleBigPlanet with Richard. I enjoyed the freedom of the afternoon immensely even if both games did their best to drive me a little nuts.

In Resistance 2 I found myself straining my voice just so I could complain aloud about the circumstances I found myself in: two boss battles where the game just wasn't throwing me any bones. The first was me versus a giant something-or-other, a moment that was initially really cool. I was on top of a tower littered with guns but there were no soldiers to be seen. It wasn't until I looked up that I saw...it, and that began the fight. Unfortunately, the designers made a baffling decision to not give me any visual hint that my bullets were, in fact, hurting this massive, crawling monster - the usual red reticule was not present - so it took several failures before I just looked to the Internet for answers. It turns out the answer is just shoot the damn thing until it falls down. I did that.

The second boss was even more bizarre in form and even more irritating due to its ability to kill me instantly if it touched me. It wasn't an "it" so much as it was a "they," a "swarm" of beasties massed together, super-charged with bolts of energy. The first time you see it the game tells you to run away, but doing that means it catches you and kills you. No, you have to walk backwards and shoot at it, somehow slowing it down even though a gun versus a swarm of smaller-than-a-bullet monsters doesn't sound like a winnable fight. Eventually you face off against the swarm in a giant cavern where you must use generators to trap them and kill them with a special weapon. Of course, all the generators look the same and are connected by identical looking corridors, so I kept dying while some voice shouted at me "Get to the first generator!" I asked, alone in my room, "Which one is the 'first' one, you dick?"

LittleBigPlanet is a great game that looks adorable even when it's smashing your little character between heavy objects and driving you nuts. Richard and I actually "finished" the last level today, although the magic of LBP is that the game has an ever-increasing number of user-created levels to play. Indeed, having run through the normal levels, the idea is that I should try and make one myself. I do have an idea or two, but I have the nagging feeling that it will take me as long as it did to complete the other levels just to finish one of my own. I'll let you know if I make any headway in that department though.

My Wednesday/Sunday holiday evening is drawing to a close. I'm keeping my fingers crossed over the next two days to make it through with my vocal cords intact. Candies, you're with me!

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