Wednesday, December 16, 2009
I Hate the 00s: Video Game Movies
No doubt, the last ten years have seen some wonderful movies come and go. You know one thing that all the great movies of the 00s have in common? They sure as hell weren't based on any video games! Yes, today's disappointment of the decade is the state of game-based movies: not only do they suck, they're getting worse.
I'm sure it's very, very hard to make a successful film from a critical or financial standpoint (to say nothing of both). One easy way to get people in the seats is to make a movie based on a known property. In the 1990s Hollywood dabbled in movies based on popular video games. The results were pretty abysmal; I'd argue that the only one of the bunch worth a damn is Mortal Kombat (1995) because it gets most of the characters right and they spend most of the film fighting each other. Then they tried to make a sequel and pissed away what little momentum the series had.
However, it takes time to get these things right. Movies and games are two very different mediums for storytelling, and the latter has only really begun to dabble in that department in the last twenty years or so. As games develop their narrative chops and, in this era of high-resolution graphics and performances from actual actors, crib more cinematic techniques as they go, movies and games should slowly converge, right?
Looking at the past ten years, the answer is a resounding "fuck no." Video game based movies seem to be the dumping ground for any and every cliched action script that only the hackiest of hacks can spit out. The process seems to be: [A] acquire rights to video game license [B] hire somebody to write a script based purely on the title of said game [C] release the resulting mess into theaters and watch it end up on DVD six weeks later. [D] Profit, I guess, because they keep doing this shit.
Look at Uwe Boll's first outing into game cinema, House of the Dead (2003). I'm hardly a fan of the original series of games, but I've played/seen them enough to know that they center around secret agents shooting zombies. Somehow the movie is about a group of teens who take a party boat to "Death Island" and wind up being attacked by the undead. Eventually there is one scene of shooting zombies and it's nothing but a long Matrix-inspired sequence of low-budget bullet time. Curiously, clips of the real game are actually edited into the movie, almost as a reminder as to what the story should be about, but isn't.
By all accounts, House of the Dead was a failure but Uwe Boll got to make another video game movie which managed to out-suck his first one. Alone in the Dark (2005) is the kind of film that routinely shows up on "worst movie ever made" lists and has been thoroughly mocked by the Agony Booth and The Nostalgia Critic, among others. Yet someone made their money back because Uwe Boll kept making movies, quickly cementing himself as a crap merchant dealing exclusively in video game properties. When video game companies license negotiate movie rights now, they demand a say in picking the director solely to avoid this guy (it's known as the "Uwe Boll Clause" and I'm sure they're only half-joking).
It wasn't just Uwe Boll though. Look at the Resident Evil trilogy of films which range from mediocre to OMG-awful yet a fourth film is on the way. Those games are extremely cinematic in their presentations, relying heavily on voice acting and camera angles from the beginning. It should have been an easy adaptation to make, but someone decided to gut the story and just turn it into another zombie movie and not a particularly good one. There's also a litany of forgettable movies based on fighting games like Street Fighter: The Legend of Chun-Li, D.O.A. with more on the way. No, I won't mention them by name because they make my brain hurt.
The future of video game movies is bright, at least in comparison to what we've got now. The Prince of Persia movie seems to have a lot of money behind it and a decent leading man, but I'm not holding my breath. It's not like Jerry Bruckheimer hasn't disappointed in the past. Even if that movie fails, I hope someone eventually figures out that games have stories worth telling because a good video game movie would be spectacular. If a fan-made zero-budget short like Turbo can at least approximate the excitement of a fake video game, why can't a multi-million dollar production even come close to a real one?
This represents Part 5 in a series of 25 posts about my favorite as well as the most disappointing entertainment properties/trends of the last ten years. To Be Continued!
つづく...(Click here to read more)
I'm sure it's very, very hard to make a successful film from a critical or financial standpoint (to say nothing of both). One easy way to get people in the seats is to make a movie based on a known property. In the 1990s Hollywood dabbled in movies based on popular video games. The results were pretty abysmal; I'd argue that the only one of the bunch worth a damn is Mortal Kombat (1995) because it gets most of the characters right and they spend most of the film fighting each other. Then they tried to make a sequel and pissed away what little momentum the series had.
However, it takes time to get these things right. Movies and games are two very different mediums for storytelling, and the latter has only really begun to dabble in that department in the last twenty years or so. As games develop their narrative chops and, in this era of high-resolution graphics and performances from actual actors, crib more cinematic techniques as they go, movies and games should slowly converge, right?
Looking at the past ten years, the answer is a resounding "fuck no." Video game based movies seem to be the dumping ground for any and every cliched action script that only the hackiest of hacks can spit out. The process seems to be: [A] acquire rights to video game license [B] hire somebody to write a script based purely on the title of said game [C] release the resulting mess into theaters and watch it end up on DVD six weeks later. [D] Profit, I guess, because they keep doing this shit.
Look at Uwe Boll's first outing into game cinema, House of the Dead (2003). I'm hardly a fan of the original series of games, but I've played/seen them enough to know that they center around secret agents shooting zombies. Somehow the movie is about a group of teens who take a party boat to "Death Island" and wind up being attacked by the undead. Eventually there is one scene of shooting zombies and it's nothing but a long Matrix-inspired sequence of low-budget bullet time. Curiously, clips of the real game are actually edited into the movie, almost as a reminder as to what the story should be about, but isn't.
By all accounts, House of the Dead was a failure but Uwe Boll got to make another video game movie which managed to out-suck his first one. Alone in the Dark (2005) is the kind of film that routinely shows up on "worst movie ever made" lists and has been thoroughly mocked by the Agony Booth and The Nostalgia Critic, among others. Yet someone made their money back because Uwe Boll kept making movies, quickly cementing himself as a crap merchant dealing exclusively in video game properties. When video game companies license negotiate movie rights now, they demand a say in picking the director solely to avoid this guy (it's known as the "Uwe Boll Clause" and I'm sure they're only half-joking).
It wasn't just Uwe Boll though. Look at the Resident Evil trilogy of films which range from mediocre to OMG-awful yet a fourth film is on the way. Those games are extremely cinematic in their presentations, relying heavily on voice acting and camera angles from the beginning. It should have been an easy adaptation to make, but someone decided to gut the story and just turn it into another zombie movie and not a particularly good one. There's also a litany of forgettable movies based on fighting games like Street Fighter: The Legend of Chun-Li, D.O.A. with more on the way. No, I won't mention them by name because they make my brain hurt.
The future of video game movies is bright, at least in comparison to what we've got now. The Prince of Persia movie seems to have a lot of money behind it and a decent leading man, but I'm not holding my breath. It's not like Jerry Bruckheimer hasn't disappointed in the past. Even if that movie fails, I hope someone eventually figures out that games have stories worth telling because a good video game movie would be spectacular. If a fan-made zero-budget short like Turbo can at least approximate the excitement of a fake video game, why can't a multi-million dollar production even come close to a real one?
This represents Part 5 in a series of 25 posts about my favorite as well as the most disappointing entertainment properties/trends of the last ten years. To Be Continued!
Labels: House of the Dead, I hate the 00s, movies, Resident Evil, Uwe Boll, video games
つづく...(Click here to read more)
Saturday, December 12, 2009
I Hate the 00s: My Dearly Departed Dreamcast
We've had some fun so far in my look back at the 00s, but now it's time to start with the bad news. Leading off my top disappointments of the past decade is the demise of the Sega Dreamcast.
I've already written an essay looking back at the Dreamcast with fondness that appeared on Bitmob to celebrate the console's ten year anniversary. Even though it famously launched on 9/9/99, I doubt I played it much until the year 2000. It was a slow starter for me, something I bought out of obligation or boredom (perhaps both) but then left to gather dust because I was busy with other games. I'm sure The King of Fighters '99 was occupying most of my spare time that fall - that or KOF '98.
Of course, those 2D fighters ended up being my favorite thing about the Dreamcast. There were plenty of other wonderful games for the system (Chu Chu Rocket, Crazy Taxi, Jet Grind Radio and Seaman leap to mind) but the ones my friends and I latched onto were the stunning ports of our favorite arcade fighters. Even games we owned in flawless Neo Geo form (that is to say, arcade-perfect) we ended up replaying on the Dreamcast due to the 3D backgrounds and extra characters.
That love of 2D arcade ports is what kept us playing the Dreamcast long after the rest of US gave up. Whether it was the less-than-stellar sales or the looming specter of the PlayStation 2 (probably both), Sega of America threw in the towel in early 2001. Japan kept going for a little while and I was absolutely the type of gamer who paid big bucks in Chinatown for imported software. Don't forget, I own a Neo Geo. Those cartridges cost more than most consoles, so a $80 disc is peanuts by comparison.
The Dreamcast is typically labeled as "ahead of its time" due to the built-in modem, online gaming functionality and the free web browser that came with the system. Unfortunately, they didn't think ahead to include a DVD drive like the PS2 did. Instead they went with a proprietary disc that, while not an odd shape like the GameCube discs, probably cost them customers who might have taken the plunge if they got a movie player as well as a game machine. But that ultimately was precisely what the Dreamcast was: a game machine. A really, really fun game machine that catered to people who loved video games. Who would have guessed that in the 21st century, that wouldn't be good enough?
Well, Sony did. And Microsoft. And Nintendo, eventually.
This represents Part 3 in a series of 25 posts about my favorite as well as the most disappointing entertainment properties/trends of the last ten years. To Be Continued!
For more on the Dreamcast, I highly recommend comprehensive overview of the console's life and death by Jeremy Parish.
つづく...(Click here to read more)
I've already written an essay looking back at the Dreamcast with fondness that appeared on Bitmob to celebrate the console's ten year anniversary. Even though it famously launched on 9/9/99, I doubt I played it much until the year 2000. It was a slow starter for me, something I bought out of obligation or boredom (perhaps both) but then left to gather dust because I was busy with other games. I'm sure The King of Fighters '99 was occupying most of my spare time that fall - that or KOF '98.
Of course, those 2D fighters ended up being my favorite thing about the Dreamcast. There were plenty of other wonderful games for the system (Chu Chu Rocket, Crazy Taxi, Jet Grind Radio and Seaman leap to mind) but the ones my friends and I latched onto were the stunning ports of our favorite arcade fighters. Even games we owned in flawless Neo Geo form (that is to say, arcade-perfect) we ended up replaying on the Dreamcast due to the 3D backgrounds and extra characters.
That love of 2D arcade ports is what kept us playing the Dreamcast long after the rest of US gave up. Whether it was the less-than-stellar sales or the looming specter of the PlayStation 2 (probably both), Sega of America threw in the towel in early 2001. Japan kept going for a little while and I was absolutely the type of gamer who paid big bucks in Chinatown for imported software. Don't forget, I own a Neo Geo. Those cartridges cost more than most consoles, so a $80 disc is peanuts by comparison.
The Dreamcast is typically labeled as "ahead of its time" due to the built-in modem, online gaming functionality and the free web browser that came with the system. Unfortunately, they didn't think ahead to include a DVD drive like the PS2 did. Instead they went with a proprietary disc that, while not an odd shape like the GameCube discs, probably cost them customers who might have taken the plunge if they got a movie player as well as a game machine. But that ultimately was precisely what the Dreamcast was: a game machine. A really, really fun game machine that catered to people who loved video games. Who would have guessed that in the 21st century, that wouldn't be good enough?
Well, Sony did. And Microsoft. And Nintendo, eventually.
This represents Part 3 in a series of 25 posts about my favorite as well as the most disappointing entertainment properties/trends of the last ten years. To Be Continued!
For more on the Dreamcast, I highly recommend comprehensive overview of the console's life and death by Jeremy Parish.
Labels: Dreamcast, I hate the 00s, Neo Geo, video games
つづく...(Click here to read more)
Monday, December 07, 2009
Let's Put a Bow on the 00s
I'm not normally a "count your chickens before they hatch" kind of guy, but I've got this idea that I want to let you know about it even before I really figure out how feasible it might be.
It has been brought to my attention that not only is 2009 coming to an end, but the entire decade of the 00s will soon be behind us. I've been reading the various lists over at The Onion AV Club and Insult Swordfighting and found myself thinking "I want in on that action" so I've quietly compiled two lists of my own. Unfortunately, I am not a professional critic so I do not have the requisite experience to truly lay down a gauntlet and declare something the "best" or "worst" of anything, let alone an entire decade.
Rather, I'm going to pick out and praise fifteen things that I absolutely loved and bemoan ten things that profoundly disappointed me over the last ten years. Actually, there's a lot more than twenty-five items on my lists because many of my entries will cover two or three different media creations that share a common theme (i.e. zombies). I didn't really do much research other than confirming that something I loved/loathed actually came out in the 00s as opposed to the 90s. Looking over my collection of favorites/blights I see a lot of movies, a fair number of television shows and video games, a few books and even a website. There's no music on my list, partly because I don't know how to write about music but mostly because I've all but abandoned listening to the radio or buying CDs so my tastes have stagnated.
I take some small comfort in the realization that I had a lot more things I wanted to herald than I wanted to bury, although that's also a reflection of my amateur status. As a consumer I tend to make pretty informed choices when it comes to media, so I steered clear some truly awful films/shows/games over the years. Professional critics don't have that luxury so while they got stuck watching Ballistic: Ecks vs Sever or playing Big Rigs: Over the Road Racing, I certainly didn't. Most of the "bad" stuff on my list were disturbing trends in entertainment or movies that just let me down personally. So while I'm sure there were much worse things unleashed on the public in the past ten years, I either didn't see/play/read it or I saw it coming.
Also, I'm not numbering or ranking these. I've tried to order them in a way that will make for an entertaining read so the items are broken up by medium. Otherwise there might be a whole week of video game posts which would leave a few readers cold. I suppose I've tried to save the "bigger" ones for last, but I stress that I'm not trying to come up with a "number one" anything. I just want to tell you about things I remember fondly...and things I wish I could forget.
Assuming I write and post all of these in a timely fashion (and that's a big if) this project should conclude just as 2009 wraps up. I hope you'll enjoy it and possibly sound off in the comments section. That's right, you can click the bottom of every post I make and write what you think about it, remember?
Anyone?
Bueller?
つづく...(Click here to read more)
It has been brought to my attention that not only is 2009 coming to an end, but the entire decade of the 00s will soon be behind us. I've been reading the various lists over at The Onion AV Club and Insult Swordfighting and found myself thinking "I want in on that action" so I've quietly compiled two lists of my own. Unfortunately, I am not a professional critic so I do not have the requisite experience to truly lay down a gauntlet and declare something the "best" or "worst" of anything, let alone an entire decade.
Rather, I'm going to pick out and praise fifteen things that I absolutely loved and bemoan ten things that profoundly disappointed me over the last ten years. Actually, there's a lot more than twenty-five items on my lists because many of my entries will cover two or three different media creations that share a common theme (i.e. zombies). I didn't really do much research other than confirming that something I loved/loathed actually came out in the 00s as opposed to the 90s. Looking over my collection of favorites/blights I see a lot of movies, a fair number of television shows and video games, a few books and even a website. There's no music on my list, partly because I don't know how to write about music but mostly because I've all but abandoned listening to the radio or buying CDs so my tastes have stagnated.
I take some small comfort in the realization that I had a lot more things I wanted to herald than I wanted to bury, although that's also a reflection of my amateur status. As a consumer I tend to make pretty informed choices when it comes to media, so I steered clear some truly awful films/shows/games over the years. Professional critics don't have that luxury so while they got stuck watching Ballistic: Ecks vs Sever or playing Big Rigs: Over the Road Racing, I certainly didn't. Most of the "bad" stuff on my list were disturbing trends in entertainment or movies that just let me down personally. So while I'm sure there were much worse things unleashed on the public in the past ten years, I either didn't see/play/read it or I saw it coming.
Also, I'm not numbering or ranking these. I've tried to order them in a way that will make for an entertaining read so the items are broken up by medium. Otherwise there might be a whole week of video game posts which would leave a few readers cold. I suppose I've tried to save the "bigger" ones for last, but I stress that I'm not trying to come up with a "number one" anything. I just want to tell you about things I remember fondly...and things I wish I could forget.
Assuming I write and post all of these in a timely fashion (and that's a big if) this project should conclude just as 2009 wraps up. I hope you'll enjoy it and possibly sound off in the comments section. That's right, you can click the bottom of every post I make and write what you think about it, remember?
Anyone?
Bueller?
Labels: I hate the 00s, I love the 00s, site news, writing
つづく...(Click here to read more)

