Wednesday, September 23, 2009
First Impressions
The skies over Akihabara are cloudy this morning. I've got a view of the famous electronics district from my hotel room on the 17th floor, and considering the crowds and the proximity to the JR tracks, it's incredibly quiet up here. I'm slowly starting to come to accept this city which I once felt was an incomprehensible chaotic mass.
I got in yesterday afternoon after what felt like the shortest plane trip I've ever taken. I barely had time to eat a sandwich and listen to one podcast before we were making our descent into Haneda. My bags were ludicrously heavy (seriously, what the hell am I carrying?) but I made it from the airport to Akihabara in a flash. My room here at Remm is very compact and stylish. It has only one odd flaw: there are no drawers for me to store my clothes, not even under the bed.
I went out to hang with Richard for a few hours. We had a fabulously decadent curry "dinner" (it was 3:30) at CoCo Ichibanya. Yes, that's chicken AND cheese. They charge you a bit more if you want the curry to be spicy, which I think is a clever way to make it seem more significant. I only ordered a 4 on their 10 point scale, and that was plenty spicy for me.
Richard, by the way, is doing great. Have I mentioned his video channel on YouTube yet? He's been making these funny little clips for a few months now. He told me he was working on two different ones this week so he's keeping himself quite busy. It was good to see him in such high spirits.
After playing some games and watching a bit of TV, I had to leave to get to a party on the other side of Tokyo. Chris Kohler had gotten my name put on the list for an informal gathering of video game professionals. For some reason, in my mind I thought it would be a very small, quiet affair. I have no idea why I thought that would be the case; I suppose when he said there was a list, I assumed it would be a single sheet of paper. There were instead hundreds of people in attendance, so there was a large line at the door and smaller but certainly inconvenient lines at the bar.
Those of you who know me in real life know that I am easily intimidated by parties and that intimidation factor is directly proportional to the number of guests. What you might not understand about this party was that a number of the guests are, in video game circles, rather famous. When you read and follow podcasts concerning video games as much as I do, there are certain names who loom over all the others. Some of them are writers I really admire or extremely knowledgeable about gaming history and trends, so I was essentially star struck as I saw all these familiar faces. Throw in the fact that there was this other guy wearing the exact same shirt as me (one of UNIQLO's game T-Shirts) and I was kind of a nervous wreck.
Chris Kohler is one of those people, but I had good reason to talk to him as he hired me and invited me to the party in the first place. I didn't know how to approach the others who I had no connection to. After a long while of absurd contemplation, I came to realize that I didn't need to be self-conscious about saying hi to someone I looked up to. I wasn't an autograph seeker or a paparazzo, I was just someone eager to pay a compliment. This is not something to sweat about.
Eventually, I did manage to greet and shake the hands of a couple different folks. Our meetings were brief and I had real trouble spitting out actual sentences instead of vague yet glowing remarks. When I did manage to say something (or better yet, ask something) it went a lot better. After all, everyone at the party was involved with games. We all shared a massive common interest in that regard, which is more than I can say for most parties I have attended. It took me a long time to figure that out, but once I did it made for much smoother sailing.
Today is the day I put all that behind me. The stammering and anxiety is out of my system now. The show starts tomorrow so I'll be meeting with Chris again to discuss the ins and outs of the job. That's the whole reason I'm here!
Hey, the sun came out. Awesome.
I got in yesterday afternoon after what felt like the shortest plane trip I've ever taken. I barely had time to eat a sandwich and listen to one podcast before we were making our descent into Haneda. My bags were ludicrously heavy (seriously, what the hell am I carrying?) but I made it from the airport to Akihabara in a flash. My room here at Remm is very compact and stylish. It has only one odd flaw: there are no drawers for me to store my clothes, not even under the bed.
I went out to hang with Richard for a few hours. We had a fabulously decadent curry "dinner" (it was 3:30) at CoCo Ichibanya. Yes, that's chicken AND cheese. They charge you a bit more if you want the curry to be spicy, which I think is a clever way to make it seem more significant. I only ordered a 4 on their 10 point scale, and that was plenty spicy for me.
Richard, by the way, is doing great. Have I mentioned his video channel on YouTube yet? He's been making these funny little clips for a few months now. He told me he was working on two different ones this week so he's keeping himself quite busy. It was good to see him in such high spirits.
After playing some games and watching a bit of TV, I had to leave to get to a party on the other side of Tokyo. Chris Kohler had gotten my name put on the list for an informal gathering of video game professionals. For some reason, in my mind I thought it would be a very small, quiet affair. I have no idea why I thought that would be the case; I suppose when he said there was a list, I assumed it would be a single sheet of paper. There were instead hundreds of people in attendance, so there was a large line at the door and smaller but certainly inconvenient lines at the bar.
Those of you who know me in real life know that I am easily intimidated by parties and that intimidation factor is directly proportional to the number of guests. What you might not understand about this party was that a number of the guests are, in video game circles, rather famous. When you read and follow podcasts concerning video games as much as I do, there are certain names who loom over all the others. Some of them are writers I really admire or extremely knowledgeable about gaming history and trends, so I was essentially star struck as I saw all these familiar faces. Throw in the fact that there was this other guy wearing the exact same shirt as me (one of UNIQLO's game T-Shirts) and I was kind of a nervous wreck.
Chris Kohler is one of those people, but I had good reason to talk to him as he hired me and invited me to the party in the first place. I didn't know how to approach the others who I had no connection to. After a long while of absurd contemplation, I came to realize that I didn't need to be self-conscious about saying hi to someone I looked up to. I wasn't an autograph seeker or a paparazzo, I was just someone eager to pay a compliment. This is not something to sweat about.
Eventually, I did manage to greet and shake the hands of a couple different folks. Our meetings were brief and I had real trouble spitting out actual sentences instead of vague yet glowing remarks. When I did manage to say something (or better yet, ask something) it went a lot better. After all, everyone at the party was involved with games. We all shared a massive common interest in that regard, which is more than I can say for most parties I have attended. It took me a long time to figure that out, but once I did it made for much smoother sailing.
Today is the day I put all that behind me. The stammering and anxiety is out of my system now. The show starts tomorrow so I'll be meeting with Chris again to discuss the ins and outs of the job. That's the whole reason I'm here!
Hey, the sun came out. Awesome.
Labels: awkward firsts, but I love gatherings, celebrities, friends, Richard, Tokyo
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I think most people feel awkward about parties, don't they? In any case I certainly do. Glad to hear things are going well so far. Good luck this week!
Salena: I'm pretty sure my party anxiety is higher than normal, but you're right. The job is going much smoother now though.
Rune: There's an "I hate people" tag as well! ^_^
コメントがあるちゃう? Type something, please. It's less work for me.Rune: There's an "I hate people" tag as well! ^_^
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