Thursday, June 18, 2009
I Am Dan's Sleep Starved Brain
I can't sleep. For someone with a nickname like "feitclub," this is very bad news. I'm not talking to myself (at least, not more than usual) and I haven't started plotting against society or anything, but without any self-help groups to cavalierly drop in on, I'm not sure how to correct this problem.
Oh don't worry! I mean, if I lay down in bed I will eventually fade out, but it takes a very long time and I am routinely waking up earlier and earlier in the morning regardless of when I turn in. Last night I went to bed at 11, tossed and turned for over an hour and then woke up around 4:30. I never fully fell asleep again, although I didn't get out of bed until it was almost 6. This is not enough rest for me, especially considering how much energy and liveliness my job demands.
The potential causes, as I see them, are numerous and overlapping. First and foremost is Mako and the frustratingly-unborn son she's still carrying. After her appointment last Friday and some sudden discomfort on Saturday, I was sure this kid was on the fast track for the birth canal. No such luck; it's now Thursday and she feels no closer to delivery than she did at the start of the month. She'll visit the doctor again tomorrow and we'll see what the the prognosis is, but I suspect this hovering uncertainty is definitely preventing me from drifting off into peaceful sleep since I'm so anxious about Mako's condition. The evidence supporting this theory is the fact that I sleep much better on the weekends when I am at her parents' house lying next to her.
Not helping matters is the ever-increasing temperature in my apartment. Technically speaking, Japan is in the midst of its annual rainy season, but it hasn't rained since last week. Instead, each day has been sunny and warm with a rather uncomfortably high level of humidity. I'm not at the point where I've turned on the A/C or started taking a second shower to cool down, but the bedroom is the stuffiest room in our apartment and the oscillating fan can only do so much to help me relax.
Another recent matter that might be adversely affecting my sleeping habits is my new-found video gaming time. Ever since Mako moved back to her parents' house I've been taking advantage of my audio/visual freedom and firing up the consoles on a nightly basis. For a few weeks, Richard and I were blasting our way through Resident Evil 5, so much so that the only trophy left to earn is the big one: complete the game on Professional Mode where the enemies are faster and nearly all of their attacks are lethal. The steep increase in difficulty has proven to be disheartening because the game is a lot less fun now. We've already played through all these stages multiple times to get this far, so repeated failures and restarts on Professional Mode feel like an extraordinary waste of time.
As a departure of sorts, I've finally forced myself to play BioShock and so far, it's every bit as absorbing as I hoped it would be. Indeed, the tension level is as high as any other video game I've ever played. For all the shambling zombie-like foes I've faced in Resident Evil 5, BioShock is the first game that's scared me in a long time. It's not that the mad residents of Rapture are more threatening than waves of infected Africans, it's their world that is so deeply unsettling to me. The so-called "Splicers" who roam the underwater city of Rapture all look like they were attending a party with the ghosts in the Overlook Hotel. Most of them wear odd-looking masks, which is just creepy, and they talk. A lot. Sometimes they yell at me, sometimes they argue amongst themselves, and some of them just babble and wail to no one in particular. There was a freaky moment at the start of the game where I approached a weeping woman who was fawning over a baby carriage. When I bashed her with my pipe wrench, I looked into the carriage to see what she was talking to: a revolver. That's just plain nuts right there.
Well, you get the idea of what I'm dealing with each night. Between worrying about my wife, sweating through my clothes and plugging myself into some intense virtual worlds, it's been difficult for me to just settle down and go to sleep at 11 or even at midnight. I know I should be doing all I can to sleep now before a crying baby moves in with us, but it's not like I'll be able to play many games when he's here. Either way, I'm going to be drowsy, so I might as well have my fun while I can.
Oh don't worry! I mean, if I lay down in bed I will eventually fade out, but it takes a very long time and I am routinely waking up earlier and earlier in the morning regardless of when I turn in. Last night I went to bed at 11, tossed and turned for over an hour and then woke up around 4:30. I never fully fell asleep again, although I didn't get out of bed until it was almost 6. This is not enough rest for me, especially considering how much energy and liveliness my job demands.
The potential causes, as I see them, are numerous and overlapping. First and foremost is Mako and the frustratingly-unborn son she's still carrying. After her appointment last Friday and some sudden discomfort on Saturday, I was sure this kid was on the fast track for the birth canal. No such luck; it's now Thursday and she feels no closer to delivery than she did at the start of the month. She'll visit the doctor again tomorrow and we'll see what the the prognosis is, but I suspect this hovering uncertainty is definitely preventing me from drifting off into peaceful sleep since I'm so anxious about Mako's condition. The evidence supporting this theory is the fact that I sleep much better on the weekends when I am at her parents' house lying next to her.
Not helping matters is the ever-increasing temperature in my apartment. Technically speaking, Japan is in the midst of its annual rainy season, but it hasn't rained since last week. Instead, each day has been sunny and warm with a rather uncomfortably high level of humidity. I'm not at the point where I've turned on the A/C or started taking a second shower to cool down, but the bedroom is the stuffiest room in our apartment and the oscillating fan can only do so much to help me relax.
Another recent matter that might be adversely affecting my sleeping habits is my new-found video gaming time. Ever since Mako moved back to her parents' house I've been taking advantage of my audio/visual freedom and firing up the consoles on a nightly basis. For a few weeks, Richard and I were blasting our way through Resident Evil 5, so much so that the only trophy left to earn is the big one: complete the game on Professional Mode where the enemies are faster and nearly all of their attacks are lethal. The steep increase in difficulty has proven to be disheartening because the game is a lot less fun now. We've already played through all these stages multiple times to get this far, so repeated failures and restarts on Professional Mode feel like an extraordinary waste of time.
As a departure of sorts, I've finally forced myself to play BioShock and so far, it's every bit as absorbing as I hoped it would be. Indeed, the tension level is as high as any other video game I've ever played. For all the shambling zombie-like foes I've faced in Resident Evil 5, BioShock is the first game that's scared me in a long time. It's not that the mad residents of Rapture are more threatening than waves of infected Africans, it's their world that is so deeply unsettling to me. The so-called "Splicers" who roam the underwater city of Rapture all look like they were attending a party with the ghosts in the Overlook Hotel. Most of them wear odd-looking masks, which is just creepy, and they talk. A lot. Sometimes they yell at me, sometimes they argue amongst themselves, and some of them just babble and wail to no one in particular. There was a freaky moment at the start of the game where I approached a weeping woman who was fawning over a baby carriage. When I bashed her with my pipe wrench, I looked into the carriage to see what she was talking to: a revolver. That's just plain nuts right there.
Well, you get the idea of what I'm dealing with each night. Between worrying about my wife, sweating through my clothes and plugging myself into some intense virtual worlds, it's been difficult for me to just settle down and go to sleep at 11 or even at midnight. I know I should be doing all I can to sleep now before a crying baby moves in with us, but it's not like I'll be able to play many games when he's here. Either way, I'm going to be drowsy, so I might as well have my fun while I can.
Labels: BioShock, family, Fight Club, pregnancy, Resident Evil, video games
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For what it is worth, at least in the U.S., the docs won't let a woman go past two weeks after the due date before they induce labor. There is a light at the end of the tunnel, which is more than one can say for POWs and the like.
Think of the insomnia as training.
Think of the insomnia as training.
She's not late by any account, but they are definitely talking about triggering labor next week if the baby doesn't show himself. I think they are worried that she might become late and the baby will get too big to handle.
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